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» Physically Based Deformable Models in Computer Graphics
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SIGGRAPH
1996
ACM
15 years 10 months ago
A Model of Visual Adaptation for Realistic Image Synthesis
In this paper we develop a computational model of visual adaptation for realistic image synthesis based on psychophysical experiments. The model captures the changes in threshold ...
James A. Ferwerda, Sumanta N. Pattanaik, Peter Shi...
ACTA
2007
106views more  ACTA 2007»
15 years 6 months ago
Symbolic models for control systems
In this paper we provide a bridge between the infinite state models used in control theory to describe the evolution of continuous physical processes and the finite state models ...
Paulo Tabuada
FDG
2009
ACM
16 years 28 days ago
System for Automated Interactive Lighting (SAIL)
Successful lighting in video games is more than a physically accurate illumination model. Aesthetics and function are of equal or greater importance. Lighting designers may deviat...
Joseph A. Zupko, Magy Seif El-Nasr
CGF
2002
116views more  CGF 2002»
15 years 6 months ago
Deferred, Self-Organizing BSP Trees
BSP trees and KD trees are fundamental data structures for collision detection in walkthrough environments. A basic issue in the construction of these hierarchical data structures...
Sigal Ar, Gil Montag, Ayellet Tal
SCALESPACE
2007
Springer
16 years 16 days ago
Modeling Foveal Vision
A geometric model is proposed for an artificial foveal vision system, and its plausibility in the context of biological vision is explored. The model is based on an isotropic, sca...
Luc Florack