Sciweavers

2114 search results - page 149 / 423
» Physically Based Deformable Models in Computer Graphics
Sort
View
ICPR
2006
IEEE
16 years 7 months ago
Nonlinear Shape and Appearance Models for Facial Expression Analysis and Synthesis
Facial expression passes through nonlinear shape and appearance deformations with variations in different people and expressions. We present nonlinear shape and appearance models ...
Ahmed M. Elgammal, Chan-Su Lee
IMR
2004
Springer
15 years 11 months ago
Intuitive, Interactive, and Robust Modification and Optimization of Finite Element Models
Virtual prototyping and numerical simulations are increasingly replacing real mock-ups and experiments in industrial product development. Many of these simulations, e.g. for the p...
Katrin Bidmon, Dirc Rose, Thomas Ertl
ICDE
2009
IEEE
121views Database» more  ICDE 2009»
16 years 1 months ago
Scalability for Virtual Worlds
— Networked virtual environments (net-VEs) are the next wave of digital entertainment, with Massively Multiplayer Online Games (MMOs) a very popular instance. Current MMO archite...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke,...
IPMI
2003
Springer
16 years 7 months ago
Meshfree Representation and Computation: Applications to Cardiac Motion Analysis
Abstract. For medical image analysis issues where the domain mappings between images involve large geometrical shape changes, such as the cases of nonrigid motion recovery and inte...
Huafeng Liu, Pengcheng Shi
DCC
1995
IEEE
15 years 10 months ago
An Automatic System for Model-Based Coding of Faces
We present a fully automatic system for 2D model-based image coding of human faces for potential applications such as video telephony, database image compression, and face recogni...
Baback Moghaddam, Alex Pentland