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» Physically Based Deformable Models in Computer Graphics
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EUROGRAPHICS
2010
Eurographics
16 years 3 months ago
Multi-Scale Geometry Interpolation
Interpolating vertex positions among triangle meshes with identical vertex-edge graphs is a fundamental part of many geometric modelling systems. Linear vertex interpolation is ro...
Tim Winkler, J. Drieseberg, Marc Alexa, Kai Horman...

Source Code
1378views
14 years 2 months ago
gradient vector flow
Active contours, or snakes, are computer-generated curves that move within images to find object boundaries. Its 3D version is often known as deformable models or active surfaces ...

Tutorial
1113views
14 years 2 months ago
Snakes, Shapes, and Gradient vector flow
Active contours, or snakes, are computer-generated curves that move within images to find object boundaries. Its 3D version is often known as deformable models or active surfaces ...

Dataset
998views
14 years 2 months ago
Snakes, Shapes, and Gradient vector flow
Active contours, or snakes, are computer-generated curves that move within images to find object boundaries. Its 3D version is often known as deformable models or active surfaces ...
CGF
2008
149views more  CGF 2008»
15 years 6 months ago
Image-based Aging Using Evolutionary Computing
Aging has considerable visual effects on the human face and is difficult to simulate using a universally-applicable global model. In this paper, we focus on the hypothesis that th...
Daniel Hubball, Min Chen, Phil W. Grant