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» Physically Based Deformable Models in Computer Graphics
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DSVIS
2003
Springer
15 years 11 months ago
Model-Based Design of Speech Interfaces
The increasing availability of various types of interactive platforms has raised the need for design environments able to support development of user interfaces that exploit intera...
Silvia Berti, Fabio Paternò
VRML
2003
ACM
15 years 11 months ago
Behavior3D: an XML-based framework for 3D graphics behavior
Success of 3D applications on the Web inherently depends on object behavior and interaction. Current Web3D formats often fall short in supporting behavior modeling. This paper int...
Raimund Dachselt, Enrico Rukzio
ICPR
2006
IEEE
16 years 12 days ago
Global-to-Local Non-Rigid Shape Registration
Non-rigid shape registration is an important issue in computer vision. In this paper we propose a novel globalto-local procedure for aligning non-rigid shapes. The global similari...
Hui Chen, Bir Bhanu
SIGGRAPH
1998
ACM
15 years 10 months ago
A Perceptually Based Adaptive Sampling Algorithm
A perceptually based approach for selecting image samples has been developed. An existing image processing vision model has been extended to handle color and has been simplified ...
Mark R. Bolin, Gary W. Meyer
CVPR
2007
IEEE
16 years 8 months ago
Adaptive Patch Features for Object Class Recognition with Learned Hierarchical Models
We present a hierarchical generative model for object recognition that is constructed by weakly-supervised learning. A key component is a novel, adaptive patch feature whose width...
Fabien Scalzo, Justus H. Piater