In this essay, I examine differences between individual and social play and, in particular, the differences between individual and social play within digital media forms designed ...
Pose control for physically simulated characters has typically been based on proportional-derivative (PD) controllers. In this paper, we introduce a novel, analytical solution to t...
This paper explores the many uses of angular momentum regulation and its role in the synthesis of coordinated motion generated with physically based characters. Previous investigat...
—In this paper, we present a new model for deformations of shapes. A pseudolikelihood is based on the statistical distribution of the gradient vector field of the gray level. The...
Abstract. This paper proposes a new effective strategy for designing and implementing interactive systems overcoming culture, skill and situation hurdles in HumanComputer Interacti...
Paola Carrara, Daniela Fogli, Giuseppe Fresta, Pie...