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» Physically Based Deformable Models in Computer Graphics
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ICPR
2006
IEEE
16 years 7 months ago
A Charged Geometric Model for Active Contours
This paper presents a new deformable model based on charged particle dynamics and geometric contour propagation. It detects object boundaries with a charged active contour that pr...
Ronghua Yang, Majid Mirmehdi
ICCV
2005
IEEE
16 years 8 months ago
Appearance Modeling Under Geometric Context
We propose a unified framework based on a general definition of geometric transform (GeT) for modeling appearance. GeT represents the appearance by applying designed functionals o...
Jian Li, Shaohua Kevin Zhou, Rama Chellappa
CARS
2004
15 years 7 months ago
Evaluating soft tissue simulation in maxillofacial surgery using preoperative and postoperative CT scans
One of the most important issue in soft tissue modeling is to assess the quality of the simulations. A validation protocol is presented based on two CT scans of the patient acquire...
Matthieu Chabanas, Christophe Marecaux, Franz Chou...
VISUALIZATION
2005
IEEE
15 years 12 months ago
Scale-Invariant Volume Rendering
As standard volume rendering is based on an integral in physical space (or “coordinate space”), it is inherently dependent on the scaling of this space. Although this dependen...
Martin Kraus
MIG
2009
Springer
16 years 27 days ago
Evolved Controllers for Simulated Locomotion
Abstract. We present a system for automatically evolving neural networks as physics-based locomotion controllers for humanoid characters. Our approach provides two key features: (a...
Brian F. Allen, Petros Faloutsos