Sciweavers

2114 search results - page 136 / 423
» Physically Based Deformable Models in Computer Graphics
Sort
View
HPDC
2008
IEEE
16 years 24 days ago
StoreGPU: exploiting graphics processing units to accelerate distributed storage systems
Today Graphics Processing Units (GPUs) are a largely underexploited resource on existing desktops and a possible costeffective enhancement to high-performance systems. To date, mo...
Samer Al-Kiswany, Abdullah Gharaibeh, Elizeu Santo...
COMPUTING
2007
424views more  COMPUTING 2007»
15 years 6 months ago
Anamorphic 3D geometry
An anamorphic image appears distorted from all but a few viewpoints. They have been studied by artists and architects since the early fifteenth century. Computer graphics opens t...
Dianne Hansford, D. Collins
EUROGRAPHICS
2010
Eurographics
16 years 3 months ago
Rendering Wave Effects with Augmented Light Field
Ray–based representations can model complex light transport but are limited in modeling diffraction effects that require the simulation of wavefront propagation. This paper prov...
Se Baek Oh, Sriram Kashyap, Rohit Garg, Sharat Cha...
ICCS
2004
Springer
15 years 11 months ago
Point-Based Modeling from a Single Image
Abstract. The complexity of virtual environments has grown spectacularly over the recent years, mainly thanks to the use of the currently cheap high performance graphics cards. As ...
Pere-Pau Vázquez, Jordi Marco, Mateu Sbert
CCGRID
2002
IEEE
15 years 11 months ago
Symphony - A Java-Based Composition and Manipulation Framework for Computational Grids
We introduce the Symphony framework, a software ion layer that can sit on top of grid systems. Symphony provides a unified API for grid application developers and offers a graphic...
Markus Lorch, Dennis G. Kafura