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» Physically Based Deformable Models in Computer Graphics
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DCC
2005
IEEE
16 years 6 months ago
A Point-Set Compression Heuristic for Fiber-Based Certificates of Authenticity
A certificate of authenticity (COA) is an inexpensive physical object that has a random unique structure with high cost of near-exact reproduction. An additional requirement is th...
Darko Kirovski
EUROGRAPHICS
2010
Eurographics
15 years 7 months ago
Consensus Skeleton for Non-rigid Space-time Registration
We introduce the notion of consensus skeletons for non-rigid space-time registration of a deforming shape. Instead of basing the registration on point features, which are local an...
Qian Zheng, Andrei Sharf, Andrea Tagliasacchi, Bao...
TOG
2008
100views more  TOG 2008»
15 years 6 months ago
Laughing out loud: control for modeling anatomically inspired laughter using audio
We present a novel technique for generating animation of laughter for a character. Our approach utilizes an anatomically inspired, physics-based model of a human torso that includ...
Paul C. DiLorenzo, Victor B. Zordan, Benjamin L. S...
FSTTCS
1998
Springer
15 years 10 months ago
Alternative Computational Models: A Comparison of Biomolecular and Quantum Computation
Molecular Computation (MC) is massively parallel computation where data is stored and processed within objects of molecular size. Biomolecular Computation (BMC) is MC using biotec...
John H. Reif
SIBGRAPI
2009
IEEE
16 years 1 months ago
Scale-Space for Union of 3D Balls
Shape discretization through union of weighted points or balls appears as a common representation in different fields of computer graphics and geometric modeling. Among others, it...
Alex Laier Bordignon, Betina Vath, Thales Vieira, ...