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» Physically Based Deformable Models in Computer Graphics
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APGV
2005
ACM
107views Visualization» more  APGV 2005»
15 years 12 months ago
A multiresolution color model for visual difference prediction
How different are two images when viewed by a human observer? Such knowledge is needed in many situations including when one has to judge the degree to which a graphics representa...
David J. Tolhurst, Caterina Ripamonti, C. Alejandr...
PG
1999
IEEE
15 years 10 months ago
Local Injectivity Conditions of 2D and 3D Uniform Cubic B-Spline Functions
Uniform cubic B-spline functions have been used for mapping functions in various areas such as image warping and morphing, 3D deformation, and volume morphing. The injectivity (on...
Yongchoel Choi, Seungyong Lee
SIGGRAPH
1995
ACM
15 years 10 months ago
Motion warping
We describe a simple technique for editing captured or keyframed animation based on warping of the motion parameter curves. The animator interactively defines a set of keyframe-l...
Andrew P. Witkin, Zoran Popovic
EUROGRAPHICS
2010
Eurographics
16 years 2 months ago
Tetrahedral Embedded Boundary Methods for Accurate and Flexible Adaptive Fluids
When simulating fluids, tetrahedral methods provide flexibility and ease of adaptivity that Cartesian grids find difficult to match. However, this approach has so far been lim...
Christopher Batty, Stefan Xenos, Ben Houston
TOG
2012
242views Communications» more  TOG 2012»
13 years 8 months ago
Precomputed acceleration noise for improved rigid-body sound
We introduce an efficient method for synthesizing acceleration noise – sound produced when an object experiences abrupt rigidbody acceleration due to collisions or other contac...
Jeffrey N. Chadwick, Changxi Zheng, Doug L. James