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» Physically Based Deformable Models in Computer Graphics
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SIGGRAPH
1997
ACM
15 years 10 months ago
The haptic display of complex graphical environments
Force feedback coupled with visual display allows people to interact intuitively with complex virtual environments. For this synergy of haptics and graphics to flourish, however, ...
Diego C. Ruspini, Krasimir Kolarov, Oussama Khatib
ECCV
2006
Springer
16 years 8 months ago
Simultaneous Object Pose and Velocity Computation Using a Single View from a Rolling Shutter Camera
An original concept for computing instantaneous 3D pose and 3D velocity of fast moving objects using a single view is proposed, implemented and validated. It takes advantage of the...
Omar Ait-Aider, Nicolas Andreff, Jean-Marc Lavest,...
ISBI
2002
IEEE
15 years 11 months ago
Segmentation-free statistical image reconstruction for polyenergetic X-ray computed tomography
This paper describes a statistical iterative reconstruction method for X-ray CT based on a physical model that accounts for the polyenergetic X-ray source spectrum and the measure...
Idris A. Elbakri, Jeffrey A. Fessler
ISBI
2007
IEEE
16 years 18 days ago
Validation of Optical-Flow for Quantification of Myocardial Deformations on Simulated Rt3d Ultrasound
Quantitative analysis of cardiac motion is of great clinical interest in assessing ventricular function. Real-time 3-D (RT3D) ultrasound transducers provide valuable fourdimension...
Qi Duan, Elsa D. Angelini, Shunichi Homma, Andrew ...
APGV
2008
ACM
164views Visualization» more  APGV 2008»
15 years 8 months ago
Quantifying usability in secure graphics: assessing the user costs of protecting 3D content
There is an increasing need for methods for secure dissemination of interactive 3D graphics content, providing protection for valuable 3D models while still allowing them to be wi...
Jiajun Zhu, Jonathan Z. Bakdash, David Koller, Tho...