We develop a computational model of shape that extends existing Riemannian models of shape of curves to multidimensional objects of general topological type. We construct shape sp...
Xiuwen Liu, Yonggang Shi, Ivo D. Dinov, Washington...
This paper presents a new method for editing and retargeting motions that involve close interactions between body parts of single or multiple articulated characters, such as danci...
Human interaction occurs always in a specific context and in a particular environment, and a common knowledge base about them is essential for understanding each other. By immersi...
Complex virtual environments can be simulated with physical or procedural motion. Physical motion is more realistic, but requires the integration of an ordinary differential equat...
Abstract. This paper presents a novel approach for multi-organ (musculoskeletal system) automatic registration and segmentation from clinical MRI datasets, based on discrete deform...
Benjamin Gilles, Laurent Moccozet, Nadia Magnenat-...