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» Physically Based Deformable Models in Computer Graphics
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IPPS
2008
IEEE
16 years 21 days ago
Parallel option pricing with Fourier Space Time-stepping method on Graphics Processing Units
With the evolution of Graphics Processing Units (GPUs) into powerful and cost-efficient computing architectures, their range of application has expanded tremendously, especially i...
Vladimir Surkov
SI3D
2010
ACM
16 years 1 months ago
Interactive fluid-particle simulation using translating Eulerian grids
We describe an interactive system featuring fluid-driven animation that responds to moving objects. Our system includes a GPUaccelerated Eulerian fluid solver that is suited for...
Jonathan M. Cohen, Sarah Tariq, Simon Green
TOG
2002
109views more  TOG 2002»
15 years 6 months ago
Level set surface editing operators
We present a level set framework for implementing editing operators for surfaces. Level set models are deformable implicit surfaces where the deformation of the surface is control...
Ken Museth, David E. Breen, Ross T. Whitaker, Alan...
MICCAI
2008
Springer
16 years 13 days ago
Soft Tissue Tracking for Minimally Invasive Surgery: Learning Local Deformation Online
Accurate estimation and tracking of dynamic tissue deformation is important to motion compensation, intra-operative surgical guidance and navigation in minimally invasive surgery. ...
Peter Mountney and Guang-Zhong Yang
TMI
2008
123views more  TMI 2008»
15 years 6 months ago
ORBIT: A Multiresolution Framework for Deformable Registration of Brain Tumor Images
Abstract--A deformable registration method is proposed for registering a normal brain atlas with images of brain tumor patients. The registration is facilitated by first simulating...
Evangelia I. Zacharaki, Dinggang Shen, Seung-koo L...