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» Physically Based Deformable Models in Computer Graphics
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ICPR
2010
IEEE
15 years 10 months ago
Symbol Classification Using Dynamic Aligned Shape Descriptor
Shape representation is a difficult task because of several symbol distortions, such as occlusions, elastic deformations, gaps or noise. In this paper, we propose a new descriptor ...
Alicia Fornés, Sergio Escalera, Josep Llados, Ern...
3DOR
2008
15 years 8 months ago
Characterizing Shape Using Conformal Factors
We present a new 3D shape descriptor based on conformal geometry. Our descriptor is invariant under non-rigid quasi-isometric transformations, such as pose changes of articulated ...
Mirela Ben-Chen, Craig Gotsman
TOG
2008
235views more  TOG 2008»
15 years 6 months ago
Articulated mesh animation from multi-view silhouettes
Details in mesh animations are difficult to generate but they have great impact on visual quality. In this work, we demonstrate a practical software system for capturing such deta...
Daniel Vlasic, Ilya Baran, Wojciech Matusik, Jovan...
TVCG
2011
163views more  TVCG 2011»
15 years 1 months ago
Scan-Based Volume Animation Driven by Locally Adaptive Articulated Registrations
—This paper describes a complete system to create anatomically accurate example-based volume deformation and animation of articulated body regions, starting from multiple in vivo...
Taehyun Rhee, John P. Lewis, Ulrich Neumann, Krish...
TMI
2010
156views more  TMI 2010»
15 years 1 months ago
Snakules: A Model-Based Active Contour Algorithm for the Annotation of Spicules on Mammography
Abstract--We have developed a novel, model-based active contour algorithm, termed "snakules", for the annotation of spicules on mammography. At each suspect spiculated ma...
Gautam S. Muralidhar, Alan Conrad Bovik, J. David ...