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» Physically Based Deformable Models in Computer Graphics
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VISUALIZATION
2002
IEEE
15 years 11 months ago
Kinetic Visualization - A Technique for Illustrating 3D Shape and Structure
Motion provides strong visual cues for the perception of shape and depth, as demonstrated by cognitive scientists and visual artists. This paper presents a novel visualization tec...
Eric B. Lum, Aleksander Stompel, Kwan-Liu Ma
ECCV
2010
Springer
15 years 10 months ago
3D Deformable Face Tracking with a Commodity Depth Camera
Abstract. Recently, there has been an increasing number of depth cameras available at commodity prices. These cameras can usually capture both color and depth images in real-time, ...
CGF
2006
128views more  CGF 2006»
15 years 6 months ago
Computing discrete shape operators on general meshes
Discrete curvature and shape operators, which capture complete information about directional curvatures at a point, are essential in a variety of applications: simulation of defor...
Eitan Grinspun, Yotam I. Gingold, Jason Reisman, D...
SIGGRAPH
2010
ACM
15 years 10 months ago
A novel algorithm for incompressible flow using only a coarse grid projection
Large scale fluid simulation can be difficult using existing techniques due to the high computational cost of using large grids. We present a novel technique for simulating deta...
Michael Lentine, Wen Zheng, Ronald Fedkiw
ICRA
2006
IEEE
146views Robotics» more  ICRA 2006»
16 years 10 days ago
Towards 3D Motion Estimation from Deformable Surfaces
— Estimating the pose of an imaging sensor is a central research problem. Many solutions have been proposed for the case of a rigid environment. In contrast, we tackle the case o...
Adrien Bartoli