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» Physical Modeling in MATLAB
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190
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VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
15 years 11 months ago
Real-Time Haptic and Visual Simulation of Bone Dissection
—Bone dissection is an important component of many surgical procedures. In this paper, we discuss a haptic and visual implementation of a bone cutting burr, that it is being deve...
Marco Agus, Andrea Giachetti, Enrico Gobbetti, Gia...
LSSC
2001
Springer
15 years 11 months ago
An Improved Monte Carlo Algorithm for Elastic Electron Backscattering from Surfaces
The problen of the backscattering of electrons from metal targets is subject of extensive theoreticel and experimental work in surface analysis. We are interested in the angular di...
Ivan Dimov, Emanouil I. Atanassov, Mariya K. Durch...
ICPR
2000
IEEE
15 years 11 months ago
Acoustic and Facial Features for Speaker Recognition
This paper gives an insight into biometrics used for speaker recognition. Three different biometrics are presented, based on: acoustic, geometric lip, and holistic facial features...
Matthew Roach, Jason Brand, John S. Mason
160
Voted
FGR
1998
IEEE
110views Biometrics» more  FGR 1998»
15 years 11 months ago
A Prototype System for Intuitive Film Planning
In this paper we describe a prototype system for directing a computer generated scene for film planning. The system is based upon the concepts of the Intuitive Interface, an envir...
Michael Hoch
MICCAI
1999
Springer
15 years 11 months ago
Understanding the "Demon's Algorithm": 3D Non-rigid Registration by Gradient Descent
The “Demons Algorithm” in increasingly used for non-rigid registration of 3D medical images. However, if it is fast and usually accurate, the algorithm is based on intuitive id...
Xavier Pennec, Pascal Cachier, Nicholas Ayache