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CHI
2009
ACM
16 years 7 months ago
The mousegrip
Computer games, often played with others, are a compelling pastime for many. However, they have been criticized for their mouse and keyboard or gamepad interactions, as they suppo...
Florian Mueller, Martin R. Gibbs, Frank Vetere
CHI
2002
ACM
16 years 7 months ago
Creating principal 3D curves with digital tape drawing
Previous systems have explored the challenges of designing an interface for automotive styling which combine the metaphor of 2D drawing using physical tape with the simultaneous c...
Tovi Grossman, Ravin Balakrishnan, Gordon Kurtenba...
GLOBECOM
2009
IEEE
16 years 1 months ago
MAC Protocol Engine for Sensor Networks
—We present a novel approach for Medium Access Control (MAC) protocol design based on protocol engine. Current way of designing MAC protocols for a specific application is based...
Sinem Coleri Ergen, Piergiuseppe Di Marco, Carlo F...
IROS
2008
IEEE
185views Robotics» more  IROS 2008»
16 years 1 months ago
A clickable world: Behavior selection through pointing and context for mobile manipulation
— We present a new behavior selection system for human-robot interaction that maps virtual buttons overlaid on the physical environment to the robot’s behaviors, thereby creati...
Hai Nguyen, Advait Jain, Cressel D. Anderson, Char...
NOCS
2007
IEEE
16 years 28 days ago
NoC-Based FPGA: Architecture and Routing
We present a novel network-on-chip-based architecture for future programmable chips (FPGAs). A key challenge for FPGA design is supporting numerous highly variable design instance...
Roman Gindin, Israel Cidon, Idit Keidar