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TEI
2009
ACM
120views Hardware» more  TEI 2009»
16 years 1 months ago
W41K: digitally augmenting traditional game environments
Augmented game environments use unobtrusively embedded technology to augment traditional games with virtual information and novel interaction capabilities. This article establishe...
Steve Hinske, Marc Langheinrich
DELTA
2008
IEEE
16 years 1 months ago
An Integrated Validation Environment for Differential Power Analysis
Integrated systems represent the most common solution for storage and transmission of confidential data. However, cryptographic devices can be subject to passive attacks that cons...
Giorgio Di Natale, Marie-Lise Flottes, Bruno Rouze...
GLOBECOM
2008
IEEE
16 years 1 months ago
Dynamic Wavelength Routing in WDM Networks under Multiple Signal Quality Constraints
—Most research works in routing and design of optical networks assume that the optical medium can carry signals without any bit error. However, the physical impairments on the op...
Weiyi Zhang, Guoliang Xue, Jian Tang, Krishnaiyan ...
DATE
2006
IEEE
116views Hardware» more  DATE 2006»
16 years 21 days ago
Adaptive data placement in an embedded multiprocessor thread library
— Embedded multiprocessors pose new challenges in the design and implementation of embedded software. This has led to the need for programming interfaces that expose the capabili...
Phillip Stanley-Marbell, Kanishka Lahiri, Anand Ra...
IMSCCS
2006
IEEE
16 years 20 days ago
An Adaptive Agent-Based Network for Distributed Component Repositories
The application of component repository has become more and more popular in the practice of component-based software development. Most of the repositories are physically isolated ...
Yunjiao Xue, Leqiu Qian, Ruzhi Xu, Bin Tang, Xin P...