By blurring the boundary between game fiction and reality, Pervasive Games impact the shared space of the city areas that they use as gaming platform. Drawing on notions of spatia...
Rapid evaluation and design space exploration at the algorithmic level are important issues in the design cycle. In this paper we propose an original area vs delay estimation meth...
Sebastien Bilavarn, Guy Gogniat, Jean Luc Philippe...
Tangible user interfaces enable the interaction with digital information through the physical world. For the binding of physical representations with the underlying digital inform...
StoryGrid is a classroom-based design and presentation system for interactive multimedia posters. Employing the technology base first used in Eden's PitABoard, StoryGrid allo...
Thomas G. Moher, Benjamin Watson, Janet Kim, Claud...
A prototype device is described that allows a user to understand and contemplate the inner workings of a common home appliance, the refrigerator. The device monitors select physic...