Sciweavers

3415 search results - page 201 / 683
» Physical Design Refinement: The
Sort
View
ACMACE
2005
ACM
15 years 8 months ago
Game space design foundations for trans-reality games
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
Craig A. Lindley
ICCAD
2009
IEEE
154views Hardware» more  ICCAD 2009»
15 years 4 months ago
Pad assignment for die-stacking System-in-Package design
Wire bonding is the most popular method to connect signals between dies in System-in-Package (SiP) design nowadays. Pad assignment, which assigns inter-die signals to die pads so ...
Yu-Chen Lin, Wai-Kei Mak, Chris Chu, Ting-Chi Wang
DAC
2009
ACM
16 years 7 months ago
Matching-based minimum-cost spare cell selection for design changes
Metal-only ECO realizes the last-minute design changes by revising the photomasks of metal layers only. This task is challenging because the pre-injected spare cells are limited b...
Iris Hui-Ru Jiang, Hua-Yu Chang, Liang-Gi Chang, H...
DAC
2005
ACM
16 years 7 months ago
Microarchitecture-aware floorplanning using a statistical design of experiments approach
Since across-chip interconnect delays can exceed a clock cycle in nanometer technologies, it has become essential in high performance designs to add flip-flops on wires with multi...
Vidyasagar Nookala, Ying Chen, David J. Lilja, Sac...
GECCO
2005
Springer
154views Optimization» more  GECCO 2005»
16 years 2 days ago
The molecule evoluator: an interactive evolutionary algorithm for designing drug molecules
To help chemists design new drugs, we created a tool that uses interactive evolution to design drug molecules, the “Molecule Evoluator”. In contrast to most other evolutionary...
Eric-Wubbo Lameijer, Adriaan P. IJzerman, Joost N....