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ECIS
2000
15 years 8 months ago
Modelling in the Digital World - An Anti-Realist Perspective
This paper considers how we are constructing and modelling digital realities, and considers the relationships between digital realities and our reality using concepts from traditio...
Matthew J. Dovey
WORM
2003
15 years 8 months ago
Worm propagation modeling and analysis under dynamic quarantine defense
Due to the fast spreading nature and great damage of Internet worms, it is necessary to implement automatic mitigation, such as dynamic quarantine, on computer networks. Enlighten...
Cliff Changchun Zou, Weibo Gong, Donald F. Towsley
GAMEON
2000
15 years 8 months ago
RC++ A Rule Based Language for Game AI
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
Ian Wright, James A. R. Marshall
ISMB
1998
15 years 8 months ago
Advanced Query Mechanisms for Biological Databases
Existing query interfaces for biological databases are either based on fixed forms or textual query languages. Users of a fixed form-based query interface are limited to performin...
I-Min A. Chen, Anthony Kosky, Victor M. Markowitz,...
NIPS
1998
15 years 8 months ago
Modeling Surround Suppression in V1 Neurons with a Statistically Derived Normalization Model
We examine the statistics of natural monochromatic images decomposed using a multi-scale wavelet basis. Although the coefficients of this representation are nearly decorrelated, t...
Eero P. Simoncelli, Odelia Schwartz
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