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COMGEO
2006
ACM
15 years 6 months ago
Cost prediction for ray shooting in octrees
The ray shooting problem arises in many different contexts and is a bottleneck of ray tracing in computer graphics. Unfortunately, theoretical solutions to the problem are not ver...
Boris Aronov, Hervé Brönnimann, Allen ...
IJHPCA
2008
131views more  IJHPCA 2008»
15 years 6 months ago
De Novo Ultrascale Atomistic Simulations On High-End Parallel Supercomputers
We present a de novo hierarchical simulation framework for first-principles based predictive simulations of materials and their validation on high-end parallel supercomputers and ...
Aiichiro Nakano, Rajiv K. Kalia, Ken-ichi Nomura, ...
IJCV
1998
233views more  IJCV 1998»
15 years 6 months ago
A Level-Set Approach to 3D Reconstruction from Range Data
This paper presents a method that uses the level sets of volumes to reconstruct the shapes of 3D objects from range data. The strategy is to formulate 3D reconstruction as a stati...
Ross T. Whitaker
TSP
2010
15 years 1 months ago
Optimization and analysis of distributed averaging with short node memory
Distributed averaging describes a class of network algorithms for the decentralized computation of aggregate statistics. Initially, each node has a scalar data value, and the goal...
Boris N. Oreshkin, Mark Coates, Michael G. Rabbat
PAMI
2012
13 years 9 months ago
Fast Joint Estimation of Silhouettes and Dense 3D Geometry from Multiple Images
—We propose a probabilistic formulation of joint silhouette extraction and 3D reconstruction given a series of calibrated 2D images. Instead of segmenting each image separately i...
Kalin Kolev, Thomas Brox, Daniel Cremers