Traversable interfaces establish the illusion that virtual and physical worlds are joined together and that users can physically cross from one to the other. Our design for a trav...
Direct manipulation interfaces are characterised according to the representation of the task domain: the domain objects and the effect of user operations on those objects. In the ...
The objective of this work is the automatic detection and grouping of imaged elements which repeat in a scene. We show that structures that repeat in the world (for example wall p...
Abstract. We give a high-level description of some fundamental randomized and deterministic techniques for routing and sorting on xedconnection networks such as meshes, hypercubes ...
A method for matching sequences from two perspective views of a moving person silhouette is presented. Regular (approximate uniform thickness) parts are detected on an image and a ...