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UAI
1997
15 years 8 months ago
Perception, Attention, and Resources: A Decision-Theoretic Approach to Graphics Rendering
We describe work to control graphics rendering under limited computational resources by taking a decision-theoretic perspective on perceptual costs and computational savings of ap...
Eric Horvitz, Jed Lengyel
IEEEHPCS
2010
15 years 4 months ago
Fast learning for multibiometrics systems using genetic algorithms
The performance (in term of error rate) of biometric systems can be improved by combining them. Multiple fusion techniques can be applied from classical logical operations to more...
Romain Giot, Mohamad El-Abed, Christophe Rosenberg...
ICCS
2004
Springer
16 years 7 days ago
Agent-Based Simulation of Data-Driven Fire Propagation Dynamics
Real world problems such as fire propagation prediction, can often be considered as a compositional combination of multiple, simple but coupled subproblems corresponding to analyt...
John Michopoulos, Panagiota Tsompanopoulou, Elias ...
HPDC
1998
IEEE
15 years 11 months ago
Application Experiences with the Globus Toolkit
The development of applications and tools for highperformance "computational grids" is complicated by the heterogeneity and frequently dynamic behavior of the underlying...
Sharon Brunett, Karl Czajkowski, Steven Fitzgerald...
ICWS
2009
IEEE
16 years 4 months ago
Scalable and Reliable Location Services through Decentralized Replication
—One of the critical challenges for service oriented computing systems is the capability to guarantee scalable and reliable service provision. This paper presents Reliable GeoGri...
Gong Zhang, Ling Liu, Sangeetha Seshadri, Bhuvan B...