In this paper, we propose a method for obtaining a textured billboards representation of a static scene, given a sequence of calibrated video images. Each billboard is a textured a...
Oliver Lee, Anusheel Bhushan, Pablo Diaz-Gutierrez...
Abstract. This paper presents an investigative account of arbitrary cubic function fields. We present an elementary classification of the signature of a cubic extension of a rati...
Vectorization, i.e. raster–to–vector conversion, is a central part of graphics recognition problems. In this paper, we discuss the pros and the cons of basing one’s vectoriz...
— This paper presents a novel swarm approximate dynamic programming method (swarm-ADP) for parameter optimization of PSO systems, from the perspective of optimal control. Based o...
In this paper, a conceptual framework is developed for critiquing extreme violence in computer and videogames from an aesthetic perspective. In particular focus is the common play...