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» Persons, animals, and identity
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PG
2007
IEEE
16 years 11 days ago
Wrestle Alone : Creating Tangled Motions of Multiple Avatars from Individually Captured Motions
Animations of two avatars tangled with each other often appear in battle or fighting scenes in movies or games. However, creating such scenes is difficult due to the limitations...
Edmond S. L. Ho, Taku Komura
VIP
2000
15 years 7 months ago
A Fuzzy Rule-Based Interactive Methodology for Training Multimedia Actors
Computer animation has come a long way during the last decade and is now capable of producing near-realistic rendered 3D computer graphics models of expressive, talking, acting hu...
Savant Karunaratne, Hong Yan
ICPR
2008
IEEE
16 years 7 months ago
Randomized trees for real-time one-step face detection and recognition
We present a system for detecting and recognizing faces in images in real-time which is able to learn new identities in instants. In mobile service robotics, interaction with pers...
Stefan Schiffer 0002, Thomas Deselaers, Vaishak Be...
IJNSEC
2007
107views more  IJNSEC 2007»
15 years 6 months ago
A Traitor Tracing Scheme Based on the RSA System
Traitor tracing schemes constitute a very useful tool against piracy in the context of digital content broadcast. In such multi-recipient encryption schemes, the data-suppliers ca...
Bo Yang, Hua Ma, Shenglin Zhu
CVPR
2011
IEEE
15 years 2 months ago
Identifying Players in Broadcast Sports Videos using Conditional Random Fields
We are interested in the problem of automatic tracking and identification of players in broadcast sport videos shot with a moving camera from a medium distance. While there are m...
Wei-Lwun Lu, Jo-Anne Ting, Kevin Murphy, Jim Littl...