We present a generic framework for realtime rendering of 3D surfaces. We use the common elevation map primitive, by which a given surface is decomposed into a set of patches. Each...
We introduce a computable framework for Lebesgue’s measure and integration theory in the spirit of domain theory. For an effectively given second countable locally compact Hausd...
Abstract. We analyze the expected cost of a greedy active learning algorithm. Our analysis extends previous work to a more general setting in which different queries have differe...
In this paper two methods for human face recognition and the influence of location mistakes are shown. First one, Principal Components Analysis (PCA), has been one of the most appl...
Although memory-based classifiers offer robust classification performance, their widespread usage on embedded devices is hindered due to the device's limited memory resources...