This paper proposes a frequency method to estimate the state open or closed of eye and mouth and to detect associated motion events such as blinking and yawning. The context of th...
Users of modern digital libraries (DLs) can keep themselves up-to-date by searching and browsing their favorite collections, or more conveniently by resorting to an alerting servi...
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
This paper presents a novel object-based video coding framework for videos obtained from a static camera. As opposed to most existing methods, the proposed method does not require...
Human eyes have limited perception capabilities; for example, only 2 degrees of our 140 degree vision field provide the highest quality of perception. Due to this fact the idea of...