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VRCAI
2009
ACM
16 years 1 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
ISCA
2007
IEEE
149views Hardware» more  ISCA 2007»
16 years 29 days ago
Virtual private caches
Virtual Private Machines (VPM) provide a framework for Quality of Service (QoS) in CMP-based computer systems. VPMs incorporate microarchitecture mechanisms that allow shares of h...
Kyle J. Nesbit, James Laudon, James E. Smith
GW
2007
Springer
241views Biometrics» more  GW 2007»
16 years 25 days ago
Representation of Human Postures for Vision-Based Gesture Recognition in Real-Time
In this paper, we present a Vision-Based Interface guided by the user gestures. The advantage of our system is that it is built over a motion capture system that recovers the body ...
Antoni Jaume-i-Capó, Javier Varona, Francis...
MIDDLEWARE
2007
Springer
16 years 24 days ago
Domain-based context management for dynamic and evolutionary environments
Research in context-aware computing has produced a number of application prototypes, frameworks, middlewares and models for describing context. However, development of ubiquitous ...
Ricardo Couto Antunes da Rocha, Markus Endler
MLMI
2007
Springer
16 years 24 days ago
To Separate Speech
The PASCAL Speech Separation Challenge (SSC) is based on a corpus of sentences from the Wall Street Journal task read by two speakers simultaneously and captured with two circular ...
John W. McDonough, Ken'ichi Kumatani, Tobias Gehri...