There is a broad literature on distributed card games over communications networks, collectively known as mental poker. Like in any distributed protocol, avoiding the need for a Tr...
This paper describes a system that allows users who obtain a “wearable ID key” to personalize dynamically ubiquitous computers by simply touching them. We call the concept of ...
As the disks typically found in personal computers grow larger, protecting data by replicating it on a collection of “peer” systems rather than on dedicated high performance s...
Dmitry Brodsky, Michael J. Feeley, Norman C. Hutch...
Personalized support for learners becomes even more important, when e-Learning takes place in open and dynamic learning and information networks. This paper shows how to realize p...
Peter Dolog, Nicola Henze, Wolfgang Nejdl, Michael...
Secure, fault-tolerant distributed systems are difficult to build, to validate, and to operate. Conservative design for such systems dictates that their security and fault toleran...