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CASES
2005
ACM
15 years 8 months ago
Exploring the design space of LUT-based transparent accelerators
Instruction set customization accelerates the performance of applications by compressing the length of critical dependence paths and reducing the demands on processor resources. W...
Sami Yehia, Nathan Clark, Scott A. Mahlke, Kriszti...
CHI
2010
ACM
15 years 6 months ago
Designing with mobile digital storytelling in rural Africa
We reflect on activities to design a mobile application to enable rural people in South Africa's Eastern Cape to record and share their stories, which have implications for `...
Nicola J. Bidwell, Thomas Reitmaier, Gary Marsden,...
MMS
2010
15 years 4 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
ELECTRONICMARKETS
2011
140views more  ELECTRONICMARKETS 2011»
15 years 23 days ago
Reaching into patients' homes - participatory designed AAL services - The case of a patient-centered nutrition tracking service
Abstract Ambient Assisted Living (AAL) offers possibilities for promising new IT-based health care services that are resulting in new challenges for its design process. We introduc...
Philipp Menschner, Andreas Prinz, Philip Koene, Fe...
ASPLOS
2009
ACM
16 years 7 months ago
Phantom-BTB: a virtualized branch target buffer design
Modern processors use branch target buffers (BTBs) to predict the target address of branches such that they can fetch ahead in the instruction stream increasing concurrency and pe...
Ioana Burcea, Andreas Moshovos