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AUIC
2004
IEEE
15 years 10 months ago
From Snark to Park: Lessons Learnt Moving Pervasive Experiences From Indoors to Outdoors
Pervasive technologies are increasingly being developed and used outdoors in different and innovative ways. However, designing user experiences for outdoor environments presents m...
Eric Harris, Geraldine Fitzpatrick, Yvonne Rogers,...
ASAP
2006
IEEE
114views Hardware» more  ASAP 2006»
15 years 10 months ago
The Mythical CCM: In Search of Usable (and Resuable) FPGA-Based General Computing Machines
Early FPGA researchers understood that FPGAs made possible the creation of a new, flexible, and powerful class of machine -- the configurable computing machine (CCM). The earliest...
Brent E. Nelson
UIC
2007
Springer
16 years 29 days ago
Ontology-Based Semantic Recommendation for Context-Aware E-Learning
Nowadays, e-learning systems are widely used for education and training in universities and companies because of their electronic course content access and virtual classroom partic...
Zhiwen Yu, Yuichi Nakamura, Seiie Jang, Shoji Kaji...
ISMAR
2006
IEEE
16 years 26 days ago
Texture overlay for virtual clothing based on PCA of silhouettes
In this paper, we propose a method for overlaying an arbitrary texture image onto a surface of a plain T-shirt worn by a user. For overlaying arbitrary textures onto the surface o...
Jun Ehara, Hideo Saito
SIGCSE
2005
ACM
142views Education» more  SIGCSE 2005»
16 years 12 days ago
Closed laboratories with embedded instructional research design for CS1
Closed laboratories are becoming an increasingly popular approach to teaching introductory computer science courses. However, as observed in [1], “Considering the prevalence of ...
Leen-Kiat Soh, Ashok Samal, Suzette Person, Gwen N...