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CEC
2005
IEEE
16 years 14 days ago
Effects of experience bias when seeding with prior results
Abstract- Seeding the population of an evolutionary algorithm with solutions from previous runs has proved to be useful when learning control strategies for agents operating in a c...
Mitchell A. Potter, R. Paul Wiegand, H. Joseph Blu...
ICPR
2010
IEEE
15 years 11 months ago
Lattice-Based Anomaly Rectification for Sport Video Annotation
Anomaly detection has received much attention within the literature as a means of determining, in an unsupervised manner, whether a learning domain has changed in a fundamental way...
Aftab Khan, David Windridge, Teofilo De Campos
AI50
2006
15 years 10 months ago
Intrinsically Motivated Machines
Abstract. Children seem intrinsically motivated to manipulate, to explore, to test, to learn and they look for activities and situations that provide such learning opportunities. I...
Frédéric Kaplan, Pierre-Yves Oudeyer
AIIDE
2008
15 years 9 months ago
OpenNERO: A Game Platform for AI Research and Education
OpenNERO is an open source game platform designed for game AI research. The software package combines features commonly available in modern game engines (such as 3D graphics, phys...
Igor Karpov, John Sheblak, Risto Miikkulainen
IFIP3
1998
106views Education» more  IFIP3 1998»
15 years 8 months ago
Conception and Realization of the Offline Navigator in the Virtual University
The concept of the Virtual University offers a new learning environment for distance education. All the functionalities of a conventional university are available to the students ...
Thomas Demuth, Andreas Rieke, Dagmar Sommer