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CGF
2007
127views more  CGF 2007»
15 years 6 months ago
Crowds by Example
We present an example-based crowd simulation technique. Most crowd simulation techniques assume that the behavior exhibited by each person in the crowd can be defined by a restri...
Alon Lerner, Yiorgos Chrysanthou, Dani Lischinski
CVPR
2004
IEEE
16 years 8 months ago
Value Directed Learning of Gestures and Facial Displays
This paper presents a method for learning decision theoretic models of facial expressions and gestures from video data. We consider that the meaning of a facial display or gesture...
Jesse Hoey, James J. Little
ATAL
2010
Springer
15 years 7 months ago
Joint process games: from ratings to wikis
We introduce a game setting called a joint process, where the history of actions determine the state, and the state and agent properties determine the payoff. This setting is a sp...
Michael Munie, Yoav Shoham
JUCS
2010
98views more  JUCS 2010»
15 years 5 months ago
Mobile Agent-based Context-aware Services
: This paper presents an agent-based system for building and operating agent-based context-aware services in public spaces, including museums. The system provides users with agents...
Ichiro Satoh
CCIA
2009
Springer
15 years 7 months ago
Customization of an agent-based medical system
In this paper, the automatic customization of an agent-based medical system is approached by means of ontologies. The particular case of Home Care studied and developed in the EU K...
Montserrat Batet, Sergio Martínez, Aïd...