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BCSHCI
2007
15 years 8 months ago
Meaningful personalization at a self-service kiosk
Personalization of a self-services kiosk or ATM may provide the user with an efficient means of obtaining new appropriate services with the degree of immediate gratification consu...
Jamie Sands, Graham Johnson, David Benyon, Gr&eacu...
ARGMAS
2009
Springer
16 years 1 months ago
Realizing Argumentation in Multi-agent Systems Using Defeasible Logic Programming
We describe a working multi-agent architecture based on Defeasible Logic Programming (DeLP) by Garc´ıa and Simari where agents are engaged in an argumentation to reach a common c...
Matthias Thimm
ATAL
2009
Springer
16 years 1 months ago
A socio-emotional model of impoliteness for non-player characters
Due to its important role in dialogue, politeness has been widely studied both from a theoretical point of view and at a practical level in virtual agents. However, few attention ...
Sabrina Campano, Nicolas Sabouret
IVA
2009
Springer
16 years 1 months ago
Duality of Actor and Character Goals in Virtual Drama
Actor agents in a virtual reality and interactive drama must deliver a believable performance. This is challenging and many issues need to be resolved. One prominent problem is tha...
María Arinbjarnar, Daniel Kudenko
ESAW
2008
Springer
15 years 8 months ago
From Individuals to Social and Vice-versa
The concept of cyclical influence between individuals and society is widely accepted, but hard to understand in all details. This paper proposes the use of three processes of socia...
André M. C. Campos, Frank Dignum, Virginia ...