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ATAL
2008
Springer
15 years 8 months ago
GS3 and Tartanian: game theory-based heads-up limit and no-limit Texas Hold'em poker-playing programs
We demonstrate two game theory-based programs for headsup limit and no-limit Texas Hold'em poker. The first player, GS3, is designed for playing limit Texas Hold'em, in ...
Andrew Gilpin, Tuomas Sandholm, Troels Bjerre S&os...
AAAI
2010
15 years 8 months ago
Searching Without a Heuristic: Efficient Use of Abstraction
g Without a Heuristic: Efficient Use of Abstraction Bradford Larsen, Ethan Burns, Wheeler Ruml Department of Computer Science University of New Hampshire Durham, NH 03824 USA blars...
Bradford John Larsen, Ethan Burns, Wheeler Ruml, R...
AAAI
2010
15 years 8 months ago
Stackelberg Voting Games: Computational Aspects and Paradoxes
We consider settings in which voters vote in sequence, each voter knows the votes of the earlier voters and the preferences of the later voters, and voters are strategic. This can...
Lirong Xia, Vincent Conitzer
AAAI
2004
15 years 8 months ago
Visual Odometry Using Commodity Optical Flow
A wide variety of techniques for visual navigation using robot-mounted cameras have been described over the past several decades, yet adoption of optical flow navigation technique...
Jason Campbell, Rahul Sukthankar, Illah R. Nourbak...
AAAI
2006
15 years 8 months ago
Preference Elicitation and Generalized Additive Utility
Any automated decision support software must tailor its actions or recommendations to the preferences of different users. Thus it requires some representation of user preferences ...
Darius Braziunas, Craig Boutilier
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