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DEXA
2008
Springer
151views Database» more  DEXA 2008»
15 years 8 months ago
Extraction of Opposite Sentiments in Classified Free Format Text Reviews
Opinion mining received well attention in finding personal opinions from user generated content. These opinions contain valuable information for improving and/or comparing the prod...
Dong (Haoyuan) Li, Anne Laurent, Mathieu Roche, Pa...
DIMEA
2008
164views Multimedia» more  DIMEA 2008»
15 years 8 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
EWCBR
2008
Springer
15 years 8 months ago
Conversational Case-Based Recommendations Exploiting a Structured Case Model
There are case-based recommender systems that generate personalized recommendations for users exploiting the knowledge contained in past recommendation cases. These systems assume ...
Quang Nhat Nguyen, Francesco Ricci
FPLAY
2008
15 years 8 months ago
Flow and immersion in first-person shooters: measuring the player's gameplay experience
Researching experiential phenomena is a challenging undertaking, given the sheer variety of experiences that are described by gamers and missing a formal taxonomy: flow, immersion...
Lennart Nacke, Craig A. Lindley
AVI
2010
15 years 8 months ago
Experiences with mouse control in multi-display environments
It is now increasingly common to extend private workstations with large public displays into a shared multi-display environment. Mouse-based interaction across multiple displays p...
Manuela Waldner, Dieter Schmalstieg
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