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AIIDE
2007
15 years 8 months ago
Personality-based Adaptation for Teamwork in Game Agents
This paper presents a novel learning framework to provide computer game agents the ability to adapt to the player as well as other game agents. Our technique generally involves a ...
Chek Tien Tan, Ho-Lun Cheng
AMT
2009
Springer
122views Multimedia» more  AMT 2009»
16 years 29 days ago
An Integrative Agent Model for Adaptive Human-Aware Presentation of Information during Demanding Tasks
This paper presents an integrative agent model for adaptive human-aware information presentation. Within the agent model, meant to support humans in demanding tasks, a domain model...
Andy van der Mee, Nataliya M. Mogles, Jan Treur
FS
2006
135views more  FS 2006»
15 years 6 months ago
Asymmetric Information in Fads Models
Fads models were introduced by Shiller (1984) and Summers (1986) as plausible alternatives to the efficient markets/constant expected returns assumptions. Under these models, loga...
Paolo Guasoni
ATAL
2007
Springer
16 years 17 days ago
Managing the pedigree and quality of information in dynamic information sharing environments
The quality of information is crucial for decision making in many mission-critical applications such as battlefield operations and intelligence analysis. However, as the system b...
Bin Yu, Srikanth Kallurkar, Ganesh Vaidyanathan, D...
MAGS
2008
121views more  MAGS 2008»
15 years 6 months ago
A decentralized model for automated multi-attribute negotiations with incomplete information and general utility functions
This paper presents a decentralized model that allows self-interested agents to reach "win-win" agreements in a multi-attribute negotiation. The model is based on an alt...
Guoming Lai, Katia P. Sycara, Cuihong Li