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» Performance study of mapping irregular computations on GPUs
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IPPS
2003
IEEE
15 years 11 months ago
Dynamic Mapping in a Heterogeneous Environment with Tasks Having Priorities and Multiple Deadlines
In a distributed heterogeneous computing system, the resources have different capabilities and tasks have different requirements. To maximize the performance of the system, it is ...
Jong-Kook Kim, Sameer Shivle, Howard Jay Siegel, A...
EUC
2005
Springer
15 years 11 months ago
Asymmetry-Aware Link Quality Services in Wireless Sensor Networks
Recent studies in wireless sensor networks (WSN) have observed that the irregular link quality is a common phenomenon, rather than an anomaly. The irregular link quality, especiall...
Junzhao Du, Weisong Shi, Kewei Sha
ICS
2010
Tsinghua U.
15 years 10 months ago
Streamlining GPU applications on the fly: thread divergence elimination through runtime thread-data remapping
Because of their tremendous computing power and remarkable cost efficiency, GPUs (graphic processing unit) have quickly emerged as an influential computing platform for a broad ...
Eddy Z. Zhang, Yunlian Jiang, Ziyu Guo, Xipeng She...
CGF
2002
156views more  CGF 2002»
15 years 5 months ago
Object Space EWA Surface Splatting: A Hardware Accelerated Approach to High Quality Point Rendering
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Liu Ren, Hanspeter Pfister, Matthias Zwicker
TVCG
2002
163views more  TVCG 2002»
15 years 5 months ago
EWA Splatting
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Matthias Zwicker, Hanspeter Pfister, Jeroen van Ba...