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SASP
2008
IEEE
153views Hardware» more  SASP 2008»
16 years 1 months ago
TRaX: A Multi-Threaded Architecture for Real-Time Ray Tracing
Ray tracing is a technique used for generating highly realistic computer graphics images. In this paper, we explore the design of a simple but extremely parallel, multi-threaded, ...
Josef B. Spjut, Solomon Boulos, Daniel Kopta, Erik...
EVOW
2003
Springer
15 years 12 months ago
GAME-HDL: Implementation of Evolutionary Algorithms Using Hardware Description Languages
Evolutionary Algorithms (EAs) have been proposed as a very powerful heuristic optimization technique to solve complex problems. Many case studies have shown that they work very eff...
Rolf Drechsler, Nicole Drechsler
ACMSE
2008
ACM
15 years 8 months ago
Gnutella: integrating performance and security in fully decentralized P2P models
Peer-To-Peer (P2P) systems have made an enormous impact on the Internet, directly affecting its performance and security. The litigation against P2P file sharing has led some desi...
Rossana Motta, Wickus Nienaber, Jon Jenkins
EUROPAR
2009
Springer
16 years 1 months ago
XJava: Exploiting Parallelism with Object-Oriented Stream Programming
Abstract. This paper presents the XJava compiler for parallel programs. It exploits parallelism based on an object-oriented stream programming paradigm. XJava extends Java with new...
Frank Otto, Victor Pankratius, Walter F. Tichy
ICA3PP
2010
Springer
15 years 11 months ago
On-Line Task Granularity Adaptation for Dynamic Grid Applications
Abstract. Deploying lightweight tasks on grid resources would let the communication overhead dominate the overall application processing time. Our aim is to increase the resulting ...
Nithiapidary Muthuvelu, Ian Chai, Eswaran Chikkann...