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» Performance of group communication over ad-hoc networks
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CSE
2009
IEEE
16 years 1 months ago
The Social Behaviors of Experts in Massive Multiplayer Online Role-Playing Games
— We examine the social behaviors of game experts in Everquest II, a popular massive multiplayer online role-playing game (MMO). We rely on Exponential Random Graph Models (ERGM)...
David Huffaker, Jing (Annie) Wang, Jeffrey William...
SIGCOMM
2012
ACM
13 years 9 months ago
Distributed content storage for just-in-time streaming
We propose a content distribution strategy over municipal WiFi networks where Access Points (APs) collaboratively cache popular multimedia content, and disseminate them in a manne...
Sourav Kumar Dandapat, Sanyam Jain, Romit Roy Chou...
TDSC
2010
101views more  TDSC 2010»
15 years 4 months ago
Steward: Scaling Byzantine Fault-Tolerant Replication to Wide Area Networks
—This paper presents the first hierarchical Byzantine fault-tolerant replication architecture suitable to systems that span multiple wide area sites. The architecture confines ...
Yair Amir, Claudiu Danilov, Danny Dolev, Jonathan ...
GLOBECOM
2009
IEEE
16 years 1 months ago
Superimposed XOR: A New Physical Layer Network Coding Scheme for Two-Way Relay Channels
— We present a new physical layer network coding (PLNC) scheme, called superimposed XOR, for two-way relay channels. The new scheme specifically takes into account the channel a...
Jianquan Liu, Meixia Tao, Youyun Xu, Xiaodong Wang
HPDC
2010
IEEE
15 years 7 months ago
XCo: explicit coordination to prevent network fabric congestion in cloud computing cluster platforms
Large cluster-based cloud computing platforms increasingly use commodity Ethernet technologies, such as Gigabit Ethernet, 10GigE, and Fibre Channel over Ethernet (FCoE), for intra...
Vijay Shankar Rajanna, Smit Shah 0002, Anand Jahag...