Unlike non-time-critical applications like email and file transfer, network games demand timely data delivery to maintain the seemingly interactive presence of players in the vir...
Congestion control for compressed audio is a nontrivial pursuit. Audio perception is highly susceptible to disturbance in temporal quality. We recently proposed and implemented a ...
Abstract. One of the most important collective communication patterns used in scientific applications is the complete exchange, also called All-to-All. Although efficient algorithm...
Luiz Angelo Steffenel, Maxime Martinasso, Denis Tr...
We consider the problem of locating nearby application peers over the Internet. We define a new peer-location scheme (called Tiers), that scales to large application peer groups. ...
Suman Banerjee, Christopher Kommareddy, Bobby Bhat...
In this paper, we propose a real time scheduling policy over 802.11 DCF protocol called Deadline Monotonic (DM). We evaluate the performance of this policy for a simple scenario w...