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ICCSA
2005
Springer
16 years 7 days ago
Implementing Immersive Clustering with VR Juggler
Abstract. The last advances in commodity hardware have allowed users of immersive visualization to create high-performance systems using a set of interconnected computers. These sy...
Aron Bierbaum, Patrick Hartling, Pedro Morillo, Ca...
NOSSDAV
2005
Springer
16 years 6 days ago
Supporting P2P gaming when players have heterogeneous resources
We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
Aaron St. John, Brian Neil Levine
PCI
2005
Springer
16 years 6 days ago
Initial Experiences Porting a Bioinformatics Application to a Graphics Processor
Bioinformatics applications are one of the most relevant and compute-demanding applications today. While normally these applications are executed on clusters or dedicated parallel ...
Maria Charalambous, Pedro Trancoso, Alexandros Sta...
CF
2004
ACM
16 years 5 days ago
Integrated temporal and spatial scheduling for extended operand clustered VLIW processors
Centralized register file architectures scale poorly in terms of clock rate, chip area, and power consumption and are thus not suitable for consumer electronic devices. The conse...
Rahul Nagpal, Y. N. Srikant
CF
2004
ACM
16 years 5 days ago
Fault tolerant clockless wave pipeline design
This paper presents a fault tolerant design technique for the clockless wave pipeline. The specific architectural model investigated in this paper is the two-phase clockless asyn...
T. Feng, Byoungjae Jin, J. Wang, Nohpill Park, Yon...