Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
Chip Multiprocessors (CMPs) are now commodity hardware, but commoditization of parallel software remains elusive. In the near term, the current trend of increased coreper-socket c...
Body Sensor Networks (BSNs) consist of sensor nodes deployed on the human body for health monitoring. Each sensor node is implemented by interfacing a physiological sensor with a ...
Sidharth Nabar, Ayan Banerjee, Sandeep K. S. Gupta...
Micro-Electro-Mechanical Systems (MEMS) combine lithographically formed mechanical structures with electrical elements to create physical systems that operate on the scale of micr...
ShareStreams (Scalable Hardware Architectures for Stream Schedulers) is a canonical architecture for realizing a range of scheduling disciplines. This paper discusses the design c...