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CGF
2008
100views more  CGF 2008»
15 years 6 months ago
Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling
We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D ...
Chih-Wen Chang, Wen-Chieh Lin, Tan-Chi Ho, Tsung-S...
IM
2007
15 years 8 months ago
Estimating End-to-End Performance by Collaborative Prediction with Active Sampling
— Accurately estimating end-to-end performance in distributed systems is essential both for monitoring compliance with service-level agreements (SLAs) and for performance optimiz...
Irina Rish, Gerald Tesauro
MIR
2006
ACM
172views Multimedia» more  MIR 2006»
16 years 22 days ago
Combining audio-based similarity with web-based data to accelerate automatic music playlist generation
We present a technique for combining audio signal-based music similarity with web-based musical artist similarity to accelerate the task of automatic playlist generation. We demon...
Peter Knees, Tim Pohle, Markus Schedl, Gerhard Wid...
ECAI
2008
Springer
15 years 8 months ago
Pedigree Tracking in the Face of Ancillary Content
The accurate tracking and retrieval of content pedigree is a quickly growing requirement as our abilities to create information assets increases exponentially. Plagiarism detection...
Eugene Creswick, Emi Fujioka, Terrance Goan
DCC
2010
IEEE
15 years 5 months ago
Neural Markovian Predictive Compression: An Algorithm for Online Lossless Data Compression
This work proposes a novel practical and general-purpose lossless compression algorithm named Neural Markovian Predictive Compression (NMPC), based on a novel combination of Bayesi...
Erez Shermer, Mireille Avigal, Dana Shapira