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» Performance Trade-Off in Distributed Simulation
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MOBIHOC
2009
ACM
16 years 7 months ago
3DLS: density-driven data location service for mobile ad-hoc networks
Finding data items is one of the most basic services of any distributed system. It is particular challenging in ad-hoc networks, due to their inherent decentralized nature and lac...
Roy Friedman, Noam Mori
CLUSTER
2008
IEEE
16 years 1 months ago
Multistage switches are not crossbars: Effects of static routing in high-performance networks
Abstract—Multistage interconnection networks based on central switches are ubiquitous in high-performance computing. Applications and communication libraries typically make use o...
Torsten Hoefler, Timo Schneider, Andrew Lumsdaine
ANSS
2007
IEEE
16 years 1 months ago
Scalable Data Collection Protocols for Wireless Sensor Networks with Multiple Mobile Sinks
Data propagation in wireless sensor networks is usually performed as a multihop process. To deliver a single message, the resources of many sensor nodes are used and a lot of ener...
Athanasios Kinalis, Sotiris E. Nikoletseas
GECCO
2007
Springer
176views Optimization» more  GECCO 2007»
16 years 27 days ago
The effect of learning on life history evolution
A series of evolutionary neural network simulations are presented which explore the hypothesis that learning factors can result in the evolution of long periods of parental protec...
John A. Bullinaria
ICNS
2006
IEEE
16 years 23 days ago
Evaluating Global Optimisation for Data Grids using Replica Location Services
As efforts to develop grid computing solutions gather pace, considerable attention has been directed at defining and addressing technical requirements associated with computationa...
Ernest Sithole, Gerard P. Parr, Sally I. McClean, ...