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» Performance Trade-Off in Distributed Simulation
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HPDC
2008
IEEE
16 years 1 months ago
Combining batch execution and leasing using virtual machines
As cluster computers are used for a wider range of applications, we encounter the need to deliver resources at particular times, to meet particular deadlines, and/or at the same t...
Borja Sotomayor, Kate Keahey, Ian T. Foster
NOSSDAV
2004
Springer
16 years 20 hour ago
Low latency and cheat-proof event ordering for peer-to-peer games
We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
GECCO
2006
Springer
147views Optimization» more  GECCO 2006»
15 years 10 months ago
Deceptiveness and neutrality the ND family of fitness landscapes
When a considerable number of mutations have no effects on fitness values, the fitness landscape is said neutral. In order to study the interplay between neutrality, which exists ...
William Beaudoin, Sébastien Vérel, P...
ICDCS
1999
IEEE
15 years 11 months ago
Interpreting Stale Load Information
In this paper we examine the problem of balancing load in a large-scale distributed system when information about server loads may be stale. It is well known that sending each req...
Michael Dahlin
IPPS
1999
IEEE
15 years 11 months ago
Optimizing Irregular HPF Applications using Halos
This paper presents language features for High Performance Fortran HPF to specify non-local access patterns of distributed arrays, called halos, and to control the communication as...
Siegfried Benkner