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» Performance Trade-Off in Distributed Simulation
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CCGRID
2006
IEEE
16 years 20 days ago
Nexus: A Novel Weighted-Graph-Based Prefetching Algorithm for Metadata Servers in Petabyte-Scale Storage Systems
Abstract— An efficient, accurate and distributed metadataoriented prefetching scheme is critical to the overall performance in large distributed storage systems. In this paper, ...
Peng Gu, Yifeng Zhu, Hong Jiang, Jun Wang
ECAL
1999
Springer
15 years 11 months ago
Level of Autonomy for Virtual Human Agents
This paper proposes a paradigm for specification of virtual human agents’level of autonomy. The idea we present in this paper aims at optimising the required complexity of agents...
Soraia Raupp Musse, Marcelo Kallmann, Daniel Thalm...
IPPS
1998
IEEE
15 years 11 months ago
Multiprocessor Scheduling Using Mean-Field Annealing
This paper presents our work on the static task scheduling model using the mean-field annealing (MFA) technique. Mean-field annealing is a technique of thermostatic annealing that...
Shaharuddin Salleh, Albert Y. Zomaya
ACSC
2002
IEEE
15 years 11 months ago
Employing Hierarchical Federation Communities in the Virtual Ship Architecture
This paper discusses work underway to develop a framework for the use of hierarchical federation communities as a tool for distributed simulation. The Virtual Ship Project is the ...
A. Cramp, Michael J. Oudshoorn
AGENTS
1997
Springer
15 years 10 months ago
Ant-Like Agents for Load Balancing in Telecommunications Networks
This paper describes a novel method of achieving load balancing in telecommunications networks. A simulated network models a typical distribution of calls between arbitrary nodes;...
Ruud Schoonderwoerd, Owen Holland, Janet Bruten