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GLVLSI
2003
IEEE
130views VLSI» more  GLVLSI 2003»
15 years 12 months ago
Zero overhead watermarking technique for FPGA designs
FPGAs, because of their re-programmability, are becoming very popular for creating and exchanging VLSI intellectual properties (IPs) in the reuse-based design paradigm. Existing w...
Adarsh K. Jain, Lin Yuan, Pushkin R. Pari, Gang Qu
MOBICOM
2003
ACM
15 years 11 months ago
Range-free localization schemes for large scale sensor networks
Wireless Sensor Networks have been proposed for a multitude of location-dependent applications. For such systems, the cost and limitations of the hardware on sensing nodes prevent...
Tian He, Chengdu Huang, Brian M. Blum, John A. Sta...
IPPS
2010
IEEE
15 years 4 months ago
PreDatA - preparatory data analytics on peta-scale machines
Peta-scale scientific applications running on High End Computing (HEC) platforms can generate large volumes of data. For high performance storage and in order to be useful to scien...
Fang Zheng, Hasan Abbasi, Ciprian Docan, Jay F. Lo...
HPCA
2008
IEEE
16 years 7 months ago
Amdahl's Law in the multicore era
We apply Amdahl's Law to multicore chips using symmetric cores, asymmetric cores, and dynamic techniques that allows cores to work together on sequential execution. To Amdahl...
Mark D. Hill
SIGGRAPH
2010
ACM
15 years 11 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
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