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NETGAMES
2005
ACM
16 years 8 days ago
On the 802.11 turbulence of nintendo DS and sony PSP hand-held network games
The growth in computer games and wireless networks has catalyzed the production of a new generation of hand-held game consoles that support multi-player gaming over IEEE 802.11 ne...
Mark Claypool
IPSN
2009
Springer
16 years 1 months ago
Simultaneous placement and scheduling of sensors
We consider the problem of monitoring spatial phenomena, such as road speeds on a highway, using wireless sensors with limited battery life. A central question is to decide where ...
Andreas Krause, Ram Rajagopal, Anupam Gupta, Carlo...
177
Voted
WWW
2008
ACM
16 years 7 months ago
Understanding internet video sharing site workload: a view from data center design
In this paper we measured and analyzed the workload on Yahoo! Video, the 2nd largest U.S. video sharing site, to understand its nature and the impact on online video data center d...
Xiaozhu Kang, Hui Zhang 0002, Guofei Jiang, Haifen...
EDCC
2005
Springer
16 years 8 days ago
Structure-Based Resilience Metrics for Service-Oriented Networks
Many governmental agencies and businesses organizations use networked systems to provide a number of services. Such a service-oriented network can be implemented as an overlay on ...
Daniel J. Rosenkrantz, Sanjay Goel, S. S. Ravi, Ja...
ICPADS
1996
IEEE
15 years 11 months ago
Implementation of MAP: A system for mobile assistant programming
We have de ne a network programming model called Mobile Assistant Programming (MAP) for development and execution of communication applications in large scale networks of heteroge...
Stéphane Perret, Andrzej Duda