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BMCBI
2007
116views more  BMCBI 2007»
15 years 6 months ago
MED: a new non-supervised gene prediction algorithm for bacterial and archaeal genomes
Background: Despite a remarkable success in the computational prediction of genes in Bacteria and Archaea, a lack of comprehensive understanding of prokaryotic gene structures pre...
Huaiqiu Zhu, Gang-Qing Hu, Yi-Fan Yang, Jin Wang, ...
DIS
2009
Springer
15 years 4 months ago
Player Modeling for Intelligent Difficulty Adjustment
In this paper we aim at automatically adjusting the difficulty of computer games by clustering players into different types and supervised prediction of the type from short traces ...
Olana Missura, Thomas Gärtner
WWIC
2009
Springer
119views Communications» more  WWIC 2009»
16 years 1 months ago
Handover Incentives for WLANs with Overlapping Coverage
Abstract. It is well known that in IEEE 802.11 networks, the assignment of low-rate and high-rate users to the same access point significantly degrades the performance of the high...
Xenofon Fafoutis, Vasilios A. Siris
ANCS
2009
ACM
15 years 4 months ago
OASis: towards extensible open-architecture services platforms
In this paper, we propose an extensible Open-Architecture Services platform (OASis) for high-performance network processing. OASis embraces recent advances of open technologies, i...
Yaxuan Qi, Fei He, Xiang Wang, Xinming Chen, Yibo ...
CORR
2004
Springer
104views Education» more  CORR 2004»
15 years 6 months ago
Near Rationality and Competitive Equilibria in Networked Systems
A growing body of literature in networked systems research relies on game theory and mechanism design to model and address the potential lack of cooperation between self-intereste...
Nicolas Christin, Jens Grossklags, John Chuang